Fantasy Fiction for RPG Inspiration

Literary Foundations

Fantasy literature provides rich inspiration for tabletop roleplaying games, offering elaborate worlds, memorable characters, and narrative structures that can enhance any campaign. Many RPG systems and settings draw directly from these literary works, from character archetypes to magic systems and worldbuilding techniques.

Fantasy Subgenres

High Fantasy

Set in secondary worlds with their own consistent rules and often featuring clear moral distinctions. Magic typically plays a significant role. Examples include The Lord of the Rings and The Wheel of Time.

Epic Fantasy

Large-scale narratives often featuring world-changing events, ensemble casts, and complex political landscapes. Often spans multiple volumes with intricate plotting and extensive worldbuilding.

Grimdark

Characterized by moral ambiguity, graphic violence, and cynical worldviews. Typically features flawed protagonists and explores darker aspects of human nature. A reaction against more idealistic fantasy.

Sword & Sorcery

Focuses on personal, low-stakes adventures of skilled warriors facing supernatural threats. Often episodic with emphasis on action and atmosphere over comprehensive worldbuilding.

Classic Works

These foundational texts established many conventions of the fantasy genre and continue to influence both literature and tabletop roleplaying games today.

High Fantasy

The Hobbit

By J.R.R. Tolkien 1937

A foundational work following Bilbo Baggins on an adventure with dwarves to reclaim their treasure from a dragon. Establishes many fantasy tropes that would become genre staples.

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Sword & Sorcery

Fafhrd and the Gray Mouser

By Fritz Leiber 1939-1988

Chronicles of two roguish adventurers—the barbarian Fafhrd and the nimble thief Gray Mouser—as they seek fortune in the ancient city of Lankhmar. Defined the sword and sorcery subgenre.

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Mythic Fantasy

The Last Unicorn

By Peter S. Beagle 1968

A lyrical tale about a unicorn who discovers she may be the last of her kind and embarks on a journey to find others, encountering a bumbling magician and a bandit's group.

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High Fantasy

A Wizard of Earthsea

By Ursula K. Le Guin 1968

Follows young Ged through wizard school and beyond as he confronts his own hubris and a shadow he unleashed. Pioneered concepts of true names and balance in magic.

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Sword & Sorcery

Elric of Melniboné

By Michael Moorcock 1972

Chronicles the albino emperor Elric and his cursed sword Stormbringer. A deliberate subversion of typical fantasy heroes that helped establish the concept of the anti-hero in fantasy.

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High Fantasy

The Sword of Shannara

By Terry Brooks 1977

A quest narrative following the half-elf Shea Ohmsford as he seeks the Sword of Shannara to defeat the Warlock Lord. Credited with popularizing fantasy literature for modern audiences.

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Modern Series

These influential series showcase the diversity and evolution of fantasy literature over the past several decades, each offering distinct approaches to worldbuilding and storytelling.

High Fantasy

The Lord of the Rings

By J.R.R. Tolkien First published: 1954-1955

3 volumes

The archetypal high fantasy epic following Frodo Baggins and the Fellowship on their quest to destroy the One Ring. Established countless conventions for the genre including comprehensive worldbuilding and invented languages.

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High Fantasy

The Belgariad

By David Eddings First published: 1982-1984

5 volumes

A coming-of-age story following farm boy Garion as he discovers his magical heritage and destiny to confront the evil god Torak. Known for its character-driven narrative and approachable style.

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High Fantasy

The Shannara Chronicles

By Terry Brooks First published: 1977-2020

Over 30 volumes across multiple subseries

An expansive series spanning multiple generations in a post-apocalyptic world where magic has returned. Chronicles the adventures of the Ohmsford family and their struggles against various magical threats.

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Epic Fantasy

Memory, Sorrow, and Thorn

By Tad Williams First published: 1988-1993

3 volumes (original trilogy)

A kitchen boy becomes entangled in a complex political conflict following a king's death. Praised for its nuanced characters and exploration of the consequences of war. Heavily influenced later fantasy works.

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Grimdark

A Song of Ice and Fire

By George R.R. Martin First published: 1996-present

5 of planned 7 volumes

A sprawling political fantasy centered on noble houses competing for power. Known for moral complexity, realistic consequences, and willingness to kill main characters. Adapted as 'Game of Thrones'.

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Grimdark

The First Law

By Joe Abercrombie First published: 2006-2008

3 volumes (original trilogy)

A deconstructionist fantasy featuring morally ambiguous characters like the torturer Glokta and the Northman Logen Ninefingers. Examines the futility of war and the corrupting nature of power.

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Epic Fantasy

Malazan Book of the Fallen

By Steven Erikson First published: 1999-2011

10 volumes

An expansive military fantasy with a complex magic system, multiple converging storylines, and thousands of years of history. Known for its philosophical depth and unconventional narrative structure.

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High Fantasy

The Wheel of Time

By Robert Jordan (completed by Brandon Sanderson) First published: 1990-2013

14 volumes + 1 prequel

An epic saga where the Dragon Reborn must prepare for the Last Battle against the Dark One. Features extensive worldbuilding, a unique magic system divided by gender, and themes of destiny and free will.

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Epic Fantasy

Discworld

By Terry Pratchett First published: 1983-2015

41 volumes

A series set on a flat world carried by four elephants standing on a giant turtle. Begins as fantasy parody before evolving into sharp social satire while maintaining its humor and heart.

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Epic Fantasy

The Broken Earth Trilogy

By N.K. Jemisin First published: 2015-2017

3 volumes

Set in a world wracked by seismic activity where certain people can control energy through the earth. Explores themes of oppression, climate change, and family bonds. Each book won the Hugo Award.

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From Page to Table

When drawing inspiration from fantasy literature, focus on specific elements that resonate with your group rather than attempting to recreate entire works. Consider borrowing thematic elements, character archetypes, or worldbuilding techniques rather than specific plot points.

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